![]() ![]() Players are customizable in almost every aspect possible. The game is a complete port from the console version (PS2, figures), you are forced to play in a 640x480 resolution (altough I'm not a graphics freak, the lowly resolution gave me problems when the ball is being played in the lower bottom of the screen, with all overlays default), you get nice messages like "Saving, Please don't turn off the PC Console" and there isn't a single mouse/keyboard-typing control - if you need to enter text, you must do it "console style". While the first are native to the PSX formats, featuring a almost perfect and acclaimed gameplay, ISS carried the gameplay and options from the N64 versions (64, ), with much poorer gameplay and no Master League (altough 2000-N64 had that nice RPG-ish "Career mode"). By the turn of the millenia, the ISS franchise was split into two games: Pro Evolution/Winning Eleven and ISS/Jikkyou.
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